Please check as well the time that you will be able to begin registering. The times are not all at 6:00 am.
CS 454 – Special Topic Courses – FALL 2015
Section 01 – Multiplayer Game
Prerequisite: CS 312 & CS320
Building a working MMORPG game, from design through development to launching in industrial format. The class is divided into teams of Game Concept Design, Artwork Support, Game Client Development, Game Server Development, Game Network Protocol Development, DataBase Development, Game Contents Development, and Launching Preparation team. Each student is assigned to one or two teams and will develop special skills in particular parts of the MMORPG game development. The course will introduce basics of technologies to develop multiplayer game. Topics include real-time 3D graphics programming (Foundation of 3D graphics and Game engine programming), network programming for multiplayer architecture (Game client & Game Server, Protocol Design), and other related issues of game development and publishing of the game.
Section 02 – Prog. Lang –C
UPDATE: THIS CLASS WILL BE RESTRICTED TO THOSE STUDENTS WHO COMPLETED THE CS 332FL SURVEY. EMAIL TRICIA FOR MORE INFO. firstname.lastname@example.org
Section 03, 04, 05, 06 – Comp Sci Seminar
Prerequisite: CS 312. Application Development with Node.js and Angular.jsThis course will cover Node.js for the server-side and AngularJS for the front-end user interface. It will begin with a discussion on the fundamentals, including syntax, closures, eventloop, callbacks and scope. Then the class will jump right into teaching the Node.js platform through handling HTTP methods GET, POST, PUT and DELETE to execute operations, utilizing open-source modules and covering the Angular MVVM framework. The course will have several homework assignments which will culminate in a project where students will build a RESTful web service application using Node.js which interacts with an API and returns JSON information to the Angular front-end.